Solar Sail Games

Month: September 2016

Go Team

It Is On

Posted on September 29, 2016September 29, 2016 by Tancred Dyke-Wells

Major Announcement Incoming We have a project. We have a team. We have a studio. And now, the final part of the picture – we have a publishing deal. This is the real birth of Solar Sail Games and we are absolutely elated. Our partner will be revealed in due course. Now comes the hard[…]

Leave a comment
New colleagues

Nest Hunt

Posted on September 8, 2016September 8, 2016 by Tancred Dyke-Wells

            Like little Gamedev hobos, Solar Sail Games have been on the road searching for a new place to call home. Well, to call ‘the office’. Studio. Thing. We’re moving on from our previous base in Whitechapel, where we shared space with some gamedev buddies. Window shopping for a workplace[…]

Leave a comment
Obligatory Trade Show DeLorean

Gamescom 2016

Posted on September 8, 2016September 8, 2016 by Tancred Dyke-Wells

              Gamescom, the show that makes E3 look like a LAN party. Being a consumer show (as well as trade) it’s just huge. Vast. Swarming tides of humanity, like Day Z, except they’re not zombies, they’re cosplayers (so they may appear to be zombies). As well as brief chances[…]

Leave a comment
Who is probing whom?

Arcade of Strange

Posted on September 8, 2016September 8, 2016 by Tancred Dyke-Wells

          We like to draw inspiration from Alt games and strange old arcade machines. So, between publisher meetings, a visit to Novelty Automation seemed in order. Found in a tiny shop down a backstreet of Holborn, this attraction is the creation of polymath engineer and cartoonist Tim Hunkin. Like its twin venue[…]

Leave a comment
IMG_7540

Retro gaming at the Science Museum

Posted on September 7, 2016September 7, 2016 by Neil

As a fan of everything Retro, I visited the Power UP exhibition at the Science Museum in August. When I walked in it was incredible to see and hear 40 years of gaming history spread out in yellowing plastic before me. The event was huge, perhaps 200 assorted consoles and home computers, all playable. Watching[…]

Leave a comment

Posts navigation

Recent Posts

  • Smoke and Sacrifice on show at EGX Rezzed 2018
  • Smoke and Sacrifice selected to show at The Mix – GDC 2018
  • GDC San Francisco 2018
  • Ich Bin Ein Berliner!
  • I Love Paris in the Winter

Recent Comments

    Archives

    • April 2018
    • March 2018
    • February 2018
    • April 2017
    • January 2017
    • September 2016
    • July 2016
    • May 2016

    Categories

    • Uncategorized

    Meta

    • Log in
    • Entries RSS
    • Comments RSS
    • WordPress.org

    SPACE MISSION

    We started Solar Sail because we wanted to pilot our own spacecraft.

    Our purpose is to make games we believe in, that we want to play. We want to create fresh, memorable experiences which mean something to our audience. We want you to be thinking about our games long after playing them.

    Solar Sail are super friendly! Follow our expedition to the outer limits and beyond on Facebook and Twitter.

    hello@solarsailgames.com

    © 2016 Solar Sail Games

    (C) 2016 Solar Sail Games